![how long is multiwinia how long is multiwinia](https://i.ytimg.com/vi/Yxw4NnJ2reg/maxresdefault.jpg)
![how long is multiwinia how long is multiwinia](http://cdn.akamai.steamstatic.com/steam/apps/1530/0000005376.1920x1080.jpg)
“We’re now just having a bit of fun and waiting for a seed of an idea to come along,” Morris says of the current plan.
HOW LONG IS MULTIWINIA FULL
“We kept thinking that the rate of sale was going to slow down, but it didn’t.” Sales in excess of two million tell their own story.Ī full release in 2015 saw Prison Architect achieve rave reviews, and it won the Best Persistent Game category at the 12th British Academy Game Awards in 2016, awarded by BAFTA.
![how long is multiwinia how long is multiwinia](https://www.gamespot.com/a/uploads/original/gamespot/images/2008/245/898994-938503_20080902_002.jpg)
“When we released Prison Architect, we kind of hit the jackpot, really, because it sold – and continued to sell – in mad numbers,” Morris says. After all, the game topped $28 million in sales within a few years – more than enough to buy time for a developer as tight-knit as Introversion. Banished too are the outside pressures of video game development. Gone are the shackles of working on a game for so many years Prison Architect was first announced in October 2011, and released as a crowdfunded alpha pre-order in 2012. It recently sold the IP for Prison Architect – the studio’s most successful game to date – to Swedish publisher Paradox Interactive, and it’s rather ironic that a title which allows players to construct and maintain a maximum security jail has given them so much freedom. Delay loves making games and, today, Introversion is in an enviable position.